3D Platformer (Winter 2018)
3D Platform game where player jumps around collecting disks while avoiding bats. Original assignment written in C++ using OpenGL 3.3. Re-written in Typescript and Webgl2 for web.
Features
- Blinn-Phong rendering model
- Physics based movement and collision
- Morph target animation
- Bidirectional A* pathfinding
- Particles
Live Demo Available
Built for Chrome on Desktop.
Github Repository Typescript Webgl2
Github Repository C++
Lighting

Shadows

Bidirectional A* Pathfinding

Particles

Web Version

